References
Class Summary
Static Public Class Summary | ||
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The Game model persists data about a single game room, including players, dealer and other state information. |
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Instantiates new users |
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Creates a collection of Users |
Variable Summary
Static Public Variable Summary | ||
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dummy: * |
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Function for setting up a users socket connection |
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onDisconnect(io: Object, socket: Object): * The onDisonnect function is used to clean up a users connection to a game |
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sendClueMessage(io: Object, socket: Object, action: Object): * This function sends a clue message to all the members of a room through sockets. |
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sendGuessMessage(io: Object, socket: Object, action: Object): * This function sends a guess message to all the members of a room through sockets. |
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sendPlayerJoinGame(io: Object, socket: Object, user: Object): * This function sends a message letting the users of a game know that another user has joined. |
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sendPrompt: * |
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sendWinner(io: Object, socket: Object, user: Object): * This function sends a clue message to all the members of a room through sockets. |